The simplest way to play Windows games on an Apple silicon Mac is CrossOver, which costs $74 per year and has a free 14-day trial. If you want no setup at all, GeForce NOW streams games you own from the cloud, and a growing number of games run natively on macOS. Whisky, the free tool that many older guides recommend, has been abandoned by its developer, and Apple’s Game Porting Toolkit is aimed at game developers, not players.
Games that rely on kernel-level anti-cheat, including Valorant, Fortnite, and Call of Duty multiplayer, do not run through any compatibility layer. This guide explains each option, gives step-by-step setup for the practical ones, and lists what to check before you buy.
Why Windows Games Do Not Run on a Mac by Default
Most PC games are built for Windows and DirectX. A Mac uses a different operating system and graphics API (Metal). To bridge that, tools either translate Windows calls on the fly, run an entire copy of Windows in a virtual machine, or stream the game from a remote machine.
On modern Macs there is a second hurdle. Apple silicon chips use ARM processors, while most Windows games target x86. Compatibility layers on Apple silicon rely on Rosetta 2 to translate x86 code. Mac Game Guide reports that macOS 27 is the last version with full Rosetta 2 support, and that macOS 28 keeps only a subset for older games. That affects how long today’s methods will remain viable.
Whisky Is Finished
Whisky was a free tool that combined Apple’s Game Porting Toolkit with the Wine compatibility layer in a simple installer. XDA Developers reports that its solo developer is abandoning the project and recommends switching to CrossOver for longer support and for contributing to the Wine community. The article gives no date and does not say what happens to existing installs. MacHow2 says development has slowed significantly, so future macOS updates may break it without a guaranteed fix.
If you already use Whisky, it may keep working for a while, but do not rely on it for new setups. Whisky only supported Apple silicon Macs running macOS Sonoma or later, according to MacHow2, and supported fewer games than CrossOver.
Game Porting Toolkit: A Developer Tool
Apple’s Game Porting Toolkit page describes an evaluation environment that lets developers run an unmodified Windows executable on Apple silicon to estimate performance and check that shaders convert correctly. The current release is version 4, which Mac Game Guide says arrived alongside macOS 27 in September 2026. Apple’s page notes that community projects such as Homebrew and CodeWeavers’ CrossOver also give access to the evaluation environment.
For players, the practical point is that GPTK is not a one-click installer. Mac Game Guide says it requires Terminal and Homebrew, with no graphical installer, no compatibility database, and no official support. The page treats it as aimed at developers evaluating ports. It is free, and the article estimates 70 to 85 percent of Windows performance, but unless you are comfortable on the command line, CrossOver is the better route.
CrossOver: The Practical Choice
CrossOver, from CodeWeavers, packages Wine and related technology in an app with a graphical installer. CodeWeavers lists the price as $74 with no Windows license required, and offers a 14-day free trial. Mac Game Guide gives the details: $74 per year for CrossOver+ with 12 months of updates and support, or $494 one-time for CrossOver Life. It lists CrossOver 26.3 as the current version as of July 2026, with CrossOver 27 due in early 2027.
What Performance to Expect
Mac Game Guide estimates about 70 to 90 percent of native Windows performance for single-player games on an M2 Pro or higher, and says Hogwarts Legacy reached about 50 to 70 frames per second at 1440p on high settings on an M2 Pro MacBook Pro. These are the article’s own estimates, not independent benchmarks. The same source recommends an M1 Pro or higher for serious AAA play.
Requirements and Limits
CodeWeavers says CrossOver supports both Intel and Apple silicon Macs and lists a compatibility database at codeweavers.com/compatibility, where you can search whether a specific game works. Mac Game Guide says CrossOver 26 runs through Rosetta 2 on Apple silicon and still works on Intel Macs, while CrossOver 27 will require Apple silicon and macOS Sonoma or newer and will drop 32-bit bottles. Storage needs are small, about 5 GB for the app.
How to Set It Up
- Search the CodeWeavers compatibility database for the game you want to play. If it is rated as not working, stop here.
- Download the CrossOver trial from the CodeWeavers site and install it as you would any Mac app.
- Use CrossOver to install the Windows version of Steam or the game’s launcher. MacHow2 says CrossOver runs the Windows version of Steam locally without installing Windows.
- Install your game through that launcher and start it from CrossOver.
- Adjust graphics settings downward if frame rates are low, and try again.
- Decide before the trial ends whether to buy a license.
Updates can break compatibility, according to MacHow2, so avoid upgrading macOS or CrossOver the day before an important gaming session.
Parallels and Virtual Machines
A virtual machine runs a full copy of Windows. Mac Game Guide reports Parallels Desktop launch pricing in August 2026 at $99.99 per year for Standard, or $219.99 perpetual, with a Windows license needed on top, bringing the first-year cost to roughly $220 to $320. It estimates performance at 60 to 75 percent of Windows, needs 100 to 200 GB of storage for Windows plus a few games, and limits Standard to 8 GB of RAM for the virtual machine.
MacHow2 adds that virtual machines support DirectX 11 and Metal but not DirectX 12, and that Apple silicon Macs are limited to Windows ARM. That makes them best for older or DirectX 11 games. Anti-cheat software may fail. VMware Fusion has a free option, per the same source.
Cloud Gaming: No Install, No Compatibility Worries
MacHow2, in a source last updated September 22, 2026, describes GeForce NOW as a service that streams games you already own from platforms such as Steam or Epic. It does not include the games. It works on Intel and Apple silicon Macs and supports DirectX 12 and anti-cheat games. The pricing it lists is a free tier with one-hour ad-supported sessions, a $4.99 monthly Performance plan with sessions up to six hours, and a $10.99 monthly plan on RTX 4080 hardware with sessions up to eight hours at 4K.
The limits are the need for a fast, stable internet connection and publisher support. Not all publishers allow their games to be linked, and extended play requires a subscription. If your goal is to play a game blocked by anti-cheat on compatibility layers, a cloud service may be the only Mac option.
Native Mac Games
Do not overlook games that run natively. MacHow2 notes that Apple silicon Macs run a growing number of native AAA titles, such as Resident Evil Village and No Man’s Sky. Many high-profile PC games, including Starfield, Counter-Strike 2, and Valorant, have no official macOS release. Check the Mac App Store and Steam’s macOS filter first.
Intel Macs
For Intel Macs, MacHow2 says Boot Camp is free and gives the best performance and anti-cheat support, but it needs a reboot, a large disk partition, and a Windows license. This applies only to Intel Macs.
Anti-Cheat: The Wall You Cannot Climb
Mac Game Guide lists games blocked on all compatibility layers and Parallels because of kernel-level anti-cheat: Valorant, Call of Duty multiplayer and Warzone, Apex Legends and Fortnite, PUBG, and Hunt: Showdown. Counter-Strike 2 runs on CrossOver because its anti-cheat is not kernel-level, though Valve does not officially support CrossOver.
The same source warns that some publishers may ban accounts that try to bypass anti-cheat. Do not try to work around it on a main account.
Which Option Should You Choose?
If You Want the Easiest Setup
Try GeForce NOW. The free tier lets you test whether streaming works for your connection.
If You Want to Play Single-Player Games Locally
Choose CrossOver. Use the free trial, and check the compatibility database first.
If You Play Multiplayer Games With Kernel Anti-Cheat
Use a cloud service, an Intel Mac with Boot Camp, or a separate Windows PC. Compatibility layers will not work.
If You Are a Developer
Use Apple’s Game Porting Toolkit to evaluate how your game runs on Apple silicon.
Cost Comparison for the First Year
The sources give enough to compare approximate first-year costs. CrossOver costs $74 per year and has a 14-day free trial. Parallels Standard launched at $99.99 per year plus a Windows license, which Mac Game Guide puts at roughly $220 to $320 in total in year one. GeForce NOW is free with one-hour sessions, $4.99 per month for the Performance plan (about $60 over twelve months, by simple multiplication), or $10.99 per month for the RTX 4080 plan (about $132 over twelve months). Game Porting Toolkit is free but needs Terminal skills. Whisky was free, but it is no longer maintained.
Before You Buy Anything
Check Your Mac
Mac Game Guide recommends an M1 Pro or higher for serious AAA play. Base chips can handle lighter games.
Check the Game
Search the CodeWeavers compatibility database and look for reports from people with similar hardware. Check whether the game uses kernel-level anti-cheat.
Use the Trial
CrossOver’s free trial and GeForce NOW’s free tier let you test before paying.
Plan for macOS Updates
MacHow2 warns that updates can break compatibility. Wait for confirmation that your games work before upgrading.
Troubleshooting Common Problems
If a game will not launch, check its compatibility entry and try a different launcher version. If frame rates are low, lower the resolution and graphics settings first. If a game crashes on startup, search for the game’s name with CrossOver in the community forums. If online play fails, anti-cheat may be the cause, in which case a cloud service is the practical alternative.
Frequently Asked Questions
What is the best way to play Windows games on Mac?
For most people, CrossOver ($74 per year, 14-day free trial) for single-player games, or GeForce NOW for no-install streaming. Check each game’s compatibility first.
Is Whisky still available?
Its developer is abandoning the project and recommends CrossOver, according to XDA Developers. Existing installs may continue to work but are not supported.
Can Apple’s Game Porting Toolkit run games for me?
It is a developer evaluation tool, currently version 4, that requires Terminal and has no official support for players, according to Mac Game Guide.
Can I play Fortnite or Valorant on a Mac using CrossOver?
No. Mac Game Guide lists both as blocked on compatibility layers because of kernel-level anti-cheat.
Will these methods keep working?
Mac Game Guide says macOS 27 is the last version with full Rosetta 2 support, and CrossOver 27 will require Apple silicon and macOS Sonoma or newer. Check compatibility before major macOS upgrades.
References and Sources
Mac Game Guide, “CrossOver vs Parallels vs Game Porting Toolkit: The Best Way to Run Windows Games on Mac in 2026”: https://macgameguide.com/blog/crossover-vs-parallels-mac-gaming-2026
MacHow2, “How to Play PC and Windows Steam Games on a Mac in 2026”: https://machow2.com/best-way-play-windows-games-mac/
XDA Developers, “This free, open-source tool for playing Windows games on Mac just bit the dust”: https://www.xda-developers.com/whisky-wine-development-ended/
Apple Developer, “Game Porting Toolkit”: https://developer.apple.com/games/game-porting-toolkit/
CodeWeavers, “CrossOver”: https://www.codeweavers.com/crossover
